The count
Live coverage · Rust server
Server Test
Offline Server Test is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,198, the top 57% of all ranked servers.
- The current map has been up 35d 23h, since Tuesday 22 September, 21:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Server Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,198 today
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Server Test wipe?
The record holds too few of Server Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 35 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does Server Test show up in?
These are the Rust Live Stats lists Server Test fits: Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the tags on Server Test?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships, which Server Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Server Test?
Last seen 35 days 22 hours ago, Server Test is offline right now.
What position does Server Test hold among Rust servers?
Player hours over seven days put Server Test at #13,198, in the top 57% of all ranked servers.
Settings and map
What settings and rules does Server Test run?
Nothing in the name of Server Test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Server Test?
The map on Server Test is procedural, made by the game itself.
About the server
Which region is Server Test hosted in?
No region is published by Server Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 151.19.142.9:28015.
What version of Rust is running on Server Test?
Rust network protocol 2633 and build 165217 on Windows is what Server Test runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Server Test, and is it online at the moment?
At the time of this update, Server Test is down, last seen 35 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 September 2026.
How to join
What steps connect you to Server Test?
Enter client.connect 151.19.142.9:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.