The count
Live coverage · Rust server
Server Test
Offline Server Test is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,197, the top 70% of all ranked servers.
- The current map has been up 101d 11h, since Sunday 19 July, 12:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Server Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,197 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Server Test wipe, and at what times?
Server Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 101 days 11 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Server Test show up in?
On Rust Live Stats, Server Test is listed under Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more it appears on the server list.
How should you read the tags on Server Test?
These are the tags Server Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2631 (Protocol): You need protocol 2631 on your game to get in; cs156812 (Build): Build: 156812; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Server Test right now?
Server Test reads offline at the moment; the last sighting was 11 days 17 hours ago.
What position does Server Test hold among Rust servers?
Player hours over seven days put Server Test at #15,197, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on Server Test?
The name Server Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Server Test?
Server Test uses a procedural map, which the game generates.
Server facts
Where does Server Test sit geographically?
Nothing on Server Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 151.19.195.209:28015.
What version of Rust is running on Server Test?
Server Test operates on Windows with Rust network protocol 2631 and build 156812. Steam updates it for you, but your game needs the same protocol to join.
Is Server Test up now, and how steady is its uptime?
At the time of this update, Server Test is down, last seen 11 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
How do you get onto Server Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.19.195.209:28015.