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58,911 players on Rust servers right now 11,711 servers online 3,347 with players on 176 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,268, the top 68% of all ranked servers.
  • The current map has been up 30d 15h, since Monday 28 September, 19:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#16,268ranktop 68%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
433 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
340 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 30 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Server Name carry?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list My Server Name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is My Server Name at the moment?

Last seen 30 days 14 hours ago, My Server Name is offline right now.

Where does My Server Name sit in the server rankings?

Ranked by seven-day player hours, My Server Name is #16,268, placing it in the top 68% of ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

The name My Server Name carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Server Name?

My Server Name uses a procedural map, which the game generates.

Server facts

What location is My Server Name in?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 151.249.160.190:28015 is its address.

What version of Rust is running on My Server Name?

My Server Name operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Does My Server Name stay online, and is it up right now?

As of now, My Server Name is offline; the last sighting was 30 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 28 September 2026.

How to join

What steps connect you to My Server Name?

Enter client.connect 151.249.160.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.