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Live Rust server stats, updated every five minutes.
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Live
44,070 players on Rust servers right now 11,698 servers online 3,087 with players on 100 fresh wipes in the last three hours Rust PvE - Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust PvE - Test

Offline Rust PvE - Test is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 3d 14h, since Sunday 25 October, 10:44 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,349ranktop 69%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust PvE - Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 77 on average
3 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 58 on average
18 / 150
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
2 / 200
Rustico 3
groups of 5 · 8 on average
16 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust PvE - Test?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Rust PvE - Test wipe, and at what times?

Rust PvE - Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 3 days 14 hours.

Tags and categories

Where does Rust PvE - Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust PvE - Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust PvE - Test?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Rust PvE - Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Rust PvE - Test at the moment?

Rust PvE - Test reads offline at the moment; the last sighting was 3 days 14 hours ago. The seven-day average for this server is 0 players.

What position does Rust PvE - Test hold among Rust servers?

Player hours over seven days put Rust PvE - Test at #15,349, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on Rust PvE - Test?

Nothing in the name of Rust PvE - Test states a gather rate. Group size tops out at 5 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Rust PvE - Test?

A procedural map, generated by the game, runs on Rust PvE - Test.

Server facts

What location is Rust PvE - Test in?

No region is published by Rust PvE - Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 151.59.34.38:28015 is its address.

What Rust version is Rust PvE - Test on?

Rust PvE - Test operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Rust PvE - Test, and is it online at the moment?

As of now, Rust PvE - Test is offline; the last sighting was 3 days 14 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. Rust Live Stats has tracked it since 25 October 2026.

Getting on

How do you get onto Rust PvE - Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.59.34.38:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts5
Group limit Teams are capped at 5.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.