The count
Live coverage · Rust server
Rust PvE - Test
Offline Rust PvE - Test is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 3d 14h, since Sunday 25 October, 10:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust PvE - Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 25 October 2026, 10:44 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Rust PvE - Test?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
How often does Rust PvE - Test wipe, and at what times?
Rust PvE - Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 3 days 14 hours.
Tags and categories
Where does Rust PvE - Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust PvE - Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust PvE - Test?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Rust PvE - Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Rust PvE - Test at the moment?
Rust PvE - Test reads offline at the moment; the last sighting was 3 days 14 hours ago. The seven-day average for this server is 0 players.
What position does Rust PvE - Test hold among Rust servers?
Player hours over seven days put Rust PvE - Test at #15,349, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on Rust PvE - Test?
Nothing in the name of Rust PvE - Test states a gather rate. Group size tops out at 5 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rust PvE - Test?
A procedural map, generated by the game, runs on Rust PvE - Test.
Server facts
What location is Rust PvE - Test in?
No region is published by Rust PvE - Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 151.59.34.38:28015 is its address.
What Rust version is Rust PvE - Test on?
Rust PvE - Test operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rust PvE - Test, and is it online at the moment?
As of now, Rust PvE - Test is offline; the last sighting was 3 days 14 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. Rust Live Stats has tracked it since 25 October 2026.
Getting on
How do you get onto Rust PvE - Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.59.34.38:28015.