The count
LiveLive coverage · Rust server
staging
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,411, the top 69% of all ranked servers.
- The current map has been up 33d 13h, since Thursday 24 September, 12:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,411 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 24 September 2026, 10:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on staging?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does staging wipe, and at what times?
staging's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 33 days 13 hours.
Lists and tags
Where does staging appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists staging fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on staging carry?
These are the tags staging makes public: gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169456 (Build): The game build is 169456; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on staging?
0 of staging's 150 slots are filled right now. Across the past week the average was 0 players.
How does staging compare with other Rust servers in the rankings?
Player hours over seven days put staging at #15,411, in the top 69% of all ranked servers.
Map and rules
What settings and rules does staging run?
The name staging carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on staging?
Size 4,500, seed 59991: that is the procedural map the game generates for staging. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is staging in?
There is no region from staging. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 151.80.25.50:28013.
Is performance on staging steady?
It never went below 1 server fps in the last 48 hours, averaging 1. It supported up to 119,000 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,591 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on staging?
Rust network protocol 2635 and build 169456 on Linux is what staging runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is staging up now, and how steady is its uptime?
Right now staging is online. The uptime it reports puts the last restart at about 45 minutes ago. 160 of 168 hours were online in the last 7 full days, giving 95% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto staging?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.80.25.50:28013.