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37,293 players on Rust servers right now 11,693 servers online 2,927 with players on 93 fresh wipes in the last three hours USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: 0 players on now Updated every five minutes

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USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,807, the top 22% of all ranked servers.
  • The current map has been up 5d 11h, since Friday 23 October, 15:27 UTC.
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duo moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#4,807ranktop 22%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,807 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #252 of the duo servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
1 / 100
1 / 100
24 / 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · duo · monthly · 8 on average
1 / 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
2 / 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
EU · duo · monthly · 5 on average
0 / 550

Quick answers

from the figures on this page

Wiping

What happens on wipe day at USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe wipe?

The record holds too few of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 11 hours have passed since this world was generated.

Tags and categories

Where does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe appear in Rust Live Stats lists and filters?

On Rust Live Stats, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is listed under Duo Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.

How should you read the tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

These are the tags USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts2 (Group limit): Each team holds 2 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe at the moment?

Live now: 0 players on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, out of 100 slots. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 21:00 UTC, averaging 1 players.

Where does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe sit in the server rankings?

Player hours over seven days put USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe at #4,807, in the top 22% of all ranked servers. Ranked against other duo servers, it comes in at #252.

Settings and map

What rules does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe enforce, and which settings does it use?

No gather rate appears in the name USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. duo sets the cap: 2 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Size 2,500, seed 895007955: that is the procedural map the game generates for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe in?

No region is published by USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 151.80.58.220:28015.

How well does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe perform?

It never went below 121 server fps in the last 48 hours, averaging 184. Buildings, deployables and everything else in the world added up to a maximum of 27,848 entities. The highest memory usage was 3,458 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe on?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe stay online, and is it up right now?

At the time of this update, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is live. About 20 minutes ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 20 October 2026.

Getting on

What is the way to connect to USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.80.58.220:28015. You can find its website at https://usurp.pro.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts2
Group limit Each team holds 2 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.