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53,534 players on Rust servers right now 11,735 servers online 3,365 with players on 127 fresh wipes in the last three hours Recoil lab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Recoil lab

Offline Recoil lab is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,833, the top 72% of all ranked servers.
  • The current map has been up 22d 7h, since Tuesday 6 October, 16:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,833ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Recoil lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,833 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
324 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
217 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
73 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Recoil lab?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Recoil lab wipe?

The record holds too few of Recoil lab's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 22 days 7 hours.

Lists and tags

Which Rust Live Stats filters and lists does Recoil lab show up in?

The Rust Live Stats lists that include Recoil lab are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Recoil lab signify?

These are the tags Recoil lab makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Recoil lab at the moment?

Recoil lab reads offline at the moment; the last sighting was 19 days ago.

What position does Recoil lab hold among Rust servers?

Player hours over seven days put Recoil lab at #15,833, in the top 72% of all ranked servers.

Settings and map

What settings and rules does Recoil lab run?

Nothing in the name of Recoil lab states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Recoil lab?

Recoil lab uses a procedural map, which the game generates.

Server facts

Where does Recoil lab sit geographically?

No region is published by Recoil lab. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 152.117.115.220:28015 is its address.

What version of Rust is running on Recoil lab?

Rust network protocol 2634 and build 167398 on Windows is what Recoil lab runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Recoil lab, and is it online at the moment?

Recoil lab is currently offline, with its last appearance 19 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 6 October 2026.

Connecting

What steps connect you to Recoil lab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 152.117.115.220:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.