Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
66,925 players on Rust servers right now 11,786 servers online 3,511 with players on 190 fresh wipes in the last three hours My Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust Server

Offline My Rust Server is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,275, the top 70% of all ranked servers.
  • The current map has been up 10d 21h, since Sunday 18 October, 15:20 UTC.
Join
pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,275ranktop 70%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,275 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
16 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
30 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
15 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
10 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
45 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
4 / 100

Quick answers

from the figures on this page

Wiping

When does My Rust Server wipe?

The record holds too few of My Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 21 hours have passed since this world was generated.

Lists and tags

Where does My Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Rust Server fits: Live Rust community servers and Rust PvE servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for My Rust Server signify?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list My Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on My Rust Server?

My Rust Server is not online at the moment, having last been seen 10 days 20 hours ago.

How does My Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, My Rust Server sits at #15,275, inside the top 70% of ranked servers.

Rules and settings

What rules does My Rust Server enforce, and which settings does it use?

Nothing in the name of My Rust Server states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for My Rust Server?

My Rust Server uses a procedural map, which the game generates.

Server facts

Which region is My Rust Server hosted in?

Nothing on My Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 152.175.6.250:28015 is its address.

What version of Rust is running on My Rust Server?

The setup on My Rust Server is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust Server stay online, and is it up right now?

My Rust Server is currently offline, with its last appearance 10 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to My Rust Server?

Enter client.connect 152.175.6.250:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.