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98,615 players on Rust servers right now 11,847 servers online 3,861 with players on 535 fresh wipes in the last three hours A Shockbyte Rust Server: 1 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 1 of 125 players are on now, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,640, the top 25% of all ranked servers.
  • The current map has been up 6d 23h, since Thursday 22 October, 21:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 1 of 125 players

1/ 125players now 1% full
07-day averagepeak 2
#5,640ranktop 25%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,640 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Thu 22 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 15
Lasted
17.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.2 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
5.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
270 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
331 / 425
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
0 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
850 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
914 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases it dropped under half by day 8.

On what timetable does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 days 23 hours.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on A Shockbyte Rust Server right now?

1 of A Shockbyte Rust Server's 125 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 14:00 UTC drew the most players, 1 on average.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #5,640, inside the top 25% of ranked servers.

Rules and settings

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 2,500, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is A Shockbyte Rust Server in?

Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 152.228.198.143:20338 is its address.

How well does A Shockbyte Rust Server perform?

Server fps averaged 226 over the last 48 hours, with a low of 211. Entity count reached 31,948: buildings, deployables and the rest of the world. Up to 3,098 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

Right now A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 152.228.198.143:20338.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp125
Max players Slots: 125.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.