Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,046 players on Rust servers right now 11,640 servers online 2,948 with players on 71 fresh wipes in the last three hours Pingplayers reference server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Pingplayers reference server

Offline Pingplayers reference server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,420, the top 69% of all ranked servers.
  • The current map has been up 1d 1h, since Tuesday 27 October, 01:24 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,420ranktop 69%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Pingplayers reference server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
244 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
32 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
120 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
47 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
53 / 100

Quick answers

from the figures on this page

Wipe days

How often does Pingplayers reference server wipe, and at what times?

The record holds too few of Pingplayers reference server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 hours.

Lists and tags

Which Rust Live Stats filters and lists does Pingplayers reference server show up in?

On Rust Live Stats, Pingplayers reference server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on Pingplayers reference server?

These are the tags Pingplayers reference server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Pingplayers reference server right now?

Pingplayers reference server reads offline at the moment; the last sighting was 25 hours ago. Averaged over seven days: 0 players.

Where does Pingplayers reference server sit in the server rankings?

Player hours over seven days put Pingplayers reference server at #15,420, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on Pingplayers reference server?

No gather rate appears in the name Pingplayers reference server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Pingplayers reference server?

The map on Pingplayers reference server is procedural, made by the game itself.

Server details

Where does Pingplayers reference server sit geographically?

There is no region from Pingplayers reference server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 152.233.12.65:28015.

What Rust version is Pingplayers reference server on?

Pingplayers reference server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is Pingplayers reference server up now, and how steady is its uptime?

At the time of this update, Pingplayers reference server is down, last seen 25 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.

How to join

What steps connect you to Pingplayers reference server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 152.233.12.65:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.