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39,508 players on Rust servers right now 11,644 servers online 2,969 with players on 75 fresh wipes in the last three hours Timeweb Cloud: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Timeweb Cloud

Offline Timeweb Cloud is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,201, the top 68% of all ranked servers.
  • The current map has been up 28d 8h, since Tuesday 29 September, 18:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#16,201ranktop 68%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Timeweb Cloud

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,201 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
259 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
32 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
123 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Timeweb Cloud?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Timeweb Cloud wipe, and at what times?

Timeweb Cloud's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 28 days 8 hours.

Lists and tags

Where does Timeweb Cloud appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Timeweb Cloud are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Timeweb Cloud carry?

gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Timeweb Cloud publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Timeweb Cloud right now?

Timeweb Cloud reads offline at the moment; the last sighting was 28 days 8 hours ago.

Where does Timeweb Cloud sit in the server rankings?

Player hours over seven days put Timeweb Cloud at #16,201, in the top 68% of all ranked servers.

Map and rules

What settings and rules does Timeweb Cloud run?

The name Timeweb Cloud carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Timeweb Cloud?

The map on Timeweb Cloud is procedural, made by the game itself.

About the server

What location is Timeweb Cloud in?

No region is published by Timeweb Cloud. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 152.233.43.67:28015.

What Rust version is Timeweb Cloud on?

The setup on Timeweb Cloud is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Timeweb Cloud stay online, and is it up right now?

At the time of this update, Timeweb Cloud is down, last seen 28 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 25 September 2026.

How to join

What is the way to connect to Timeweb Cloud?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 152.233.43.67:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.