The count
LiveLive coverage · Rust server
Test Z
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,241, the top 69% of all ranked servers.
- The current map has been up 25d 23h, since Friday 2 October, 09:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Z
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,241 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.
Wipes
newest firstThe current map
Wipe peaks at 107 players
Wednesday 7 October 2026, 17:14 UTC
- Peak
- 107
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 09:12 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Test Z?
The average peak across its recent wipes is 54 players. The crowd on the latest wipe peaked 13 hours in.
On what timetable does Test Z wipe?
Too few wipes are recorded for Test Z to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 23 hours have passed since this world was generated.
Tags and filters
Who operates Test Z?
Among the servers we track, only Test Z uses this x4c.ru hostname.
Where does Test Z appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test Z fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on Test Z?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Test Z publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Test Z right now?
Test Z is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 1. Average: 0 players.
How does Test Z compare with other Rust servers in the rankings?
On player hours for the past seven days, Test Z sits at #15,241, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on Test Z?
The name Test Z carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test Z?
Size 3,500, seed 5395053: that is the procedural map the game generates for Test Z. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Test Z sit geographically?
There is no region from Test Z. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 152.89.199.149:35000.
What is performance like on Test Z?
The average server fps was 115 over the last 48 hours; the lowest was 93. It supported up to 71,492 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,606 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Test Z?
The setup on Test Z is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test Z stay online, and is it up right now?
Right now Test Z is online. Based on the uptime it reports, the last restart was about 3 days 23 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 14 September 2026.
Connecting
How do you get onto Test Z?
Enter client.connect 152.89.199.149:35000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://x4c.ru.
