The count
LiveLive coverage · Rust server
[NSK] 28.10-05.11|BORDER-RUST|
Key points
- 2 of 200 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,975, the top 13% of all ranked servers.
- The current map has been up 1d 4h, since Wednesday 28 October, 05:04 UTC, on a monthly schedule.
- The next wipe is expected Wednesday 4 November at 05:04 UTC, in 5d 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [NSK] 28.10-05.11|BORDER-RUST|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,975 today
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 19h
fixed weekdays
Next wipe Wednesday 4 November, 05:04 UTC, in 5d 19h. Every Wednesday at 05:04 UTC · medium confidence
Coming wipes
- 5d 19hWed 4 Nov, 05:04 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 12d 19hWed 11 Nov, 05:04 UTC
- 19d 19hWed 18 Nov, 05:04 UTC
- 26d 19hWed 25 Nov, 05:04 UTC
- 33d 19hWed 2 Dec, 05:04 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 40d 19hWed 9 Dec, 05:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 05:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 8 players
Wednesday 21 October 2026, 04:44 UTC
- Peak
- 8
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 6 players
Wednesday 14 October 2026, 05:06 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Wednesday 7 October 2026, 16:03 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 6.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [NSK] 28.10-05.11|BORDER-RUST|?
Recent wipes on this server averaged a peak of 6 players at their busiest. Peak population on the latest wipe came 7 hours after it. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. On those occasions it fell below half by day 2.
How often does [NSK] 28.10-05.11|BORDER-RUST| wipe, and at what times?
Wipes on [NSK] 28.10-05.11|BORDER-RUST| follow a every Wednesday at 05:04 UTC pattern. Wednesday 4 November at 05:04 UTC is the date of its next wipe. This world dates from 28 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does [NSK] 28.10-05.11|BORDER-RUST| show up in?
These are the Rust Live Stats lists [NSK] 28.10-05.11|BORDER-RUST| fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on [NSK] 28.10-05.11|BORDER-RUST| carry?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): 200 slots are available; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which [NSK] 28.10-05.11|BORDER-RUST| publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [NSK] 28.10-05.11|BORDER-RUST|?
2 of [NSK] 28.10-05.11|BORDER-RUST|'s 200 slots are filled right now. Averaged across seven days, 1 players; the peak was 6. Between now and 48 hours back, 15:00 UTC drew the most players, 6 on average.
How does [NSK] 28.10-05.11|BORDER-RUST| compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [NSK] 28.10-05.11|BORDER-RUST| is #2,975, placing it in the top 13% of ranked servers.
Rules and settings
What settings and rules does [NSK] 28.10-05.11|BORDER-RUST| run?
Nothing in the name of [NSK] 28.10-05.11|BORDER-RUST| states a gather rate. A group can reach 10 players at most. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on [NSK] 28.10-05.11|BORDER-RUST|?
[NSK] 28.10-05.11|BORDER-RUST| runs a game-generated procedural map: size 5,000, seed 108205031. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server facts
Which region is [NSK] 28.10-05.11|BORDER-RUST| hosted in?
Nothing on [NSK] 28.10-05.11|BORDER-RUST| states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 152.89.199.20:35100.
What is performance like on [NSK] 28.10-05.11|BORDER-RUST|?
The average server fps was 67 over the last 48 hours; the lowest was 35. It supported up to 142,246 entities, covering buildings, deployables and all other objects. Up to 5,130 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [NSK] 28.10-05.11|BORDER-RUST|?
[NSK] 28.10-05.11|BORDER-RUST| operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [NSK] 28.10-05.11|BORDER-RUST| up now, and how steady is its uptime?
At the time of this update, [NSK] 28.10-05.11|BORDER-RUST| is live. About 9 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 3 October 2026.
Getting on
How do you get onto [NSK] 28.10-05.11|BORDER-RUST|?
Enter client.connect 152.89.199.20:35100 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://vk.ru/borderrust.
