The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 9h ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,625, the top 43% of all ranked servers.
- The current map has been up 31d 15h, since Sunday 27 September, 07:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,625 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 14 October 2026, 10:41 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 0 players
Tuesday 13 October 2026, 08:29 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 11.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 14:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 07:41 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 12:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 03:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Test?
At their busiest, its recent wipes averaged 1 players. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 5 when it did not hold.
When does Test wipe?
Wipes on Test come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 31 days 15 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Test show up in?
These are the Rust Live Stats lists Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Test carry?
These are the tags Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169498 (Build): Build: 169498; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Test right now?
Test reads offline at the moment; the last sighting was 9 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 12:00 UTC, averaging 1 players.
Where does Test sit in the server rankings?
Player hours over seven days put Test at #9,625, in the top 43% of all ranked servers.
Rules and settings
What settings and rules does Test run?
No gather rate appears in the name Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
About the server
Which region is Test hosted in?
There is no region from Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 153.170.109.3:28020 is its address.
What version of Rust is running on Test?
The setup on Test is Rust network protocol 2635 and build 169498 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Test up now, and how steady is its uptime?
At the time of this update, Test is down, last seen 9 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. Rust Live Stats has tracked it since 18 September 2026.
Connecting
What steps connect you to Test?
Enter client.connect 153.170.109.3:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.