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53,199 players on Rust servers right now 11,735 servers online 3,345 with players on 133 fresh wipes in the last three hours Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 9h ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,625, the top 43% of all ranked servers.
  • The current map has been up 31d 15h, since Sunday 27 September, 07:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
17-day averagepeak 1
#9,625ranktop 43%
31d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,625 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.1 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
11.6 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
210 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
28 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
73 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test?

At their busiest, its recent wipes averaged 1 players. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 5 when it did not hold.

When does Test wipe?

Wipes on Test come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 31 days 15 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Test show up in?

These are the Rust Live Stats lists Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Test carry?

These are the tags Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169498 (Build): Build: 169498; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Test right now?

Test reads offline at the moment; the last sighting was 9 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 12:00 UTC, averaging 1 players.

Where does Test sit in the server rankings?

Player hours over seven days put Test at #9,625, in the top 43% of all ranked servers.

Rules and settings

What settings and rules does Test run?

No gather rate appears in the name Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is Test hosted in?

There is no region from Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 153.170.109.3:28020 is its address.

What version of Rust is running on Test?

The setup on Test is Rust network protocol 2635 and build 169498 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Test up now, and how steady is its uptime?

At the time of this update, Test is down, last seen 9 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. Rust Live Stats has tracked it since 18 September 2026.

Connecting

What steps connect you to Test?

Enter client.connect 153.170.109.3:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs169498
Build Build: 169498.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.