The count
Live coverage · NA
testing
Offline testing is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,256, the top 69% of all ranked servers, and #1560 in NA.
- The current map has been up 18d 13h, since Saturday 10 October, 15:49 UTC, on a weekly schedule.
- The next wipe is expected Saturday 31 October at 15:49 UTC, in 2d 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,256 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 10h
Next wipe Saturday 31 October, 15:49 UTC, in 2d 10h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does testing wipe?
An estimate from weekly: 7 days after its last wipe gives testing's next wipe. Saturday 31 October at 15:49 UTC is the date of its next wipe. The world you are playing on was built 18 days 13 hours. The tags list wipes as weekly.
Tags and categories
Where does testing appear in Rust Live Stats lists and filters?
On Rust Live Stats, testing is listed under Duo Rust servers, live, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly it appears on the server list.
How should you read the tags on testing?
These are the tags testing makes public: gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): 20 slots are available; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^w (Weekly): Wipes: every week; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on testing?
Last seen 10 days 8 hours ago, testing is offline right now.
What position does testing hold among Rust servers?
testing is #1,560 in North America on the past week's player hours, and #15,256 overall in the top 69% of ranked servers. Ranked against other duo servers, it comes in at #378.
Rules and settings
Which settings and rules are in force on testing?
Nothing in the name of testing states a gather rate. duo sets the cap: 2 players per group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Server details
What location is testing in?
The NA tag on testing lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 153.66.141.222:28015.
What version of Rust is running on testing?
Rust network protocol 2634 and build 166652 on Windows is what testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testing stay online, and is it up right now?
At the time of this update, testing is down, last seen 10 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 October 2026.
How to join
What is the way to connect to testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.66.141.222:28015.