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69,961 players on Rust servers right now 11,800 servers online 3,675 with players on 123 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,584, the top 70% of all ranked servers.
  • The current map has been up 29d 15h, since Tuesday 29 September, 06:16 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,584ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,584 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
504 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
339 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
105 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
126 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days 15 hours have passed since this world was generated.

Tags and categories

Where does My Rust server | Powered by AMP appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Rust server | Powered by AMP are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list My Rust server | Powered by AMP publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not online at the moment, having last been seen 27 days 11 hours ago.

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

On player hours for the past seven days, My Rust server | Powered by AMP sits at #16,584, inside the top 70% of ranked servers.

Settings and map

Which settings and rules are in force on My Rust server | Powered by AMP?

No gather rate appears in the name My Rust server | Powered by AMP. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game itself.

Server details

What location is My Rust server | Powered by AMP in?

No region is published by My Rust server | Powered by AMP. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 153.66.35.133:28015 is its address.

What Rust version is My Rust server | Powered by AMP on?

My Rust server | Powered by AMP operates on Linux with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Rust server | Powered by AMP, and is it online at the moment?

My Rust server | Powered by AMP is currently offline, with its last appearance 27 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto My Rust server | Powered by AMP?

Enter client.connect 153.66.35.133:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.