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103,347 players on Rust servers right now 11,869 servers online 3,962 with players on 552 fresh wipes in the last three hours sdtownse Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

sdtownse Test Server

Offline sdtownse Test Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 30 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 10d 20h, since Sunday 18 October, 23:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#15,339ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on sdtownse Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
314 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
383 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
950 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
980 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
774 / 800

Quick answers

from the figures on this page

Wipe schedule

When does sdtownse Test Server wipe?

sdtownse Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 20 hours have passed since this world was generated.

Lists and tags

Where does sdtownse Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include sdtownse Test Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on sdtownse Test Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which sdtownse Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is sdtownse Test Server at the moment?

sdtownse Test Server is not online at the moment, having last been seen 7 days 12 hours ago. Across the past week the average was 0 players.

Where does sdtownse Test Server sit in the server rankings?

Player hours over seven days put sdtownse Test Server at #15,339, in the top 69% of all ranked servers.

Rules and settings

What rules does sdtownse Test Server enforce, and which settings does it use?

No gather rate appears in the name sdtownse Test Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on sdtownse Test Server?

sdtownse Test Server uses a procedural map, which the game generates.

Server details

Which region is sdtownse Test Server hosted in?

Nothing on sdtownse Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 153.67.39.44:28015.

What Rust version is sdtownse Test Server on?

The setup on sdtownse Test Server is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does sdtownse Test Server stay online, and is it up right now?

As of now, sdtownse Test Server is offline; the last sighting was 7 days 12 hours ago. It was online for 8 of 168 hours in the last 7 full days, or 5% of the time. Rust Live Stats has tracked it since 19 October 2026.

How to join

What is the way to connect to sdtownse Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 153.67.39.44:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.