The count
Live coverage · Rust server
Rust Local Dev
Offline Rust Local Dev is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 350 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,686, the top 30% of all ranked servers.
- The current map has been up 8d 13h, since Tuesday 20 October, 07:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Local Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,686 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 20 October 2026, 18:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Local Dev?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.
How often does Rust Local Dev wipe, and at what times?
The record holds too few of Rust Local Dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 8 days 13 hours.
Tags and categories
Where does Rust Local Dev appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Local Dev fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Rust Local Dev?
These are the tags Rust Local Dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp350 (Max players): The slot count is 350; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Rust Local Dev right now?
Last seen 5 days 8 hours ago, Rust Local Dev is offline right now. Averaged across seven days, 1 players; the peak was 1.
Where does Rust Local Dev sit in the server rankings?
Player hours over seven days put Rust Local Dev at #6,686, in the top 30% of all ranked servers.
Rules and settings
Which settings and rules are in force on Rust Local Dev?
Nothing in the name of Rust Local Dev states a gather rate. A group can reach 6 players at most. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Rust Local Dev?
Rust Local Dev uses a procedural map, which the game generates.
About the server
What location is Rust Local Dev in?
No region is published by Rust Local Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 153.92.111.151:28015 is its address.
What version of Rust is running on Rust Local Dev?
The setup on Rust Local Dev is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust Local Dev stay online, and is it up right now?
At the time of this update, Rust Local Dev is down, last seen 5 days 8 hours ago. 37 of 168 hours were online in the last 7 full days, giving 22% uptime. On 20 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Rust Local Dev?
Enter client.connect 153.92.111.151:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.