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60,803 players on Rust servers right now 11,697 servers online 3,467 with players on 113 fresh wipes in the last three hours OTCHO: 0 players (offline) Updated every five minutes

Live coverage · Rust server

OTCHO

Offline OTCHO is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers.
  • The current map has been up 25d 0h, since Saturday 3 October, 10:53 UTC.
Join
quad softcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,411ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on OTCHO

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 68 on average
89 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 61 on average
31 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 35 on average
41 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 12 on average
0 / 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
12 / 200
[红果十倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
12 / 200

Quick answers

from the figures on this page

Wiping

When does OTCHO wipe?

Too few wipes are recorded for OTCHO to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does OTCHO show up in?

On Rust Live Stats, OTCHO is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags on OTCHO?

The server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which OTCHO publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on OTCHO?

OTCHO is not online at the moment, having last been seen 5 days 19 hours ago. Across the past week the average was 0 players.

What position does OTCHO hold among Rust servers?

Player hours over seven days put OTCHO at #15,411, in the top 69% of all ranked servers. Within the quad group, its position is #628.

Settings and map

What rules does OTCHO enforce, and which settings does it use?

Nothing in the name of OTCHO states a gather rate. quad sets the cap: 4 players per group. softcore applies here, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on OTCHO?

OTCHO uses a procedural map, which the game generates.

Server details

Which region is OTCHO hosted in?

Nothing on OTCHO states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 154.243.36.50:28015.

What Rust version is OTCHO on?

Rust network protocol 2634 and build 167781 on Linux is what OTCHO runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does OTCHO stay online, and is it up right now?

OTCHO is currently offline, with its last appearance 5 days 19 hours ago. It was online for 16 of 144 hours in the last 6 full days, or 11% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to OTCHO?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 154.243.36.50:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.