The count
Live coverage · Rust server
OTCHO
Offline OTCHO is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,358, the top 69% of all ranked servers.
- The current map has been up 25d 16h, since Saturday 3 October, 10:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on OTCHO
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,358 today
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does OTCHO wipe, and at what times?
The record holds too few of OTCHO's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 16 hours.
Tags and filters
Which Rust Live Stats filters and lists does OTCHO show up in?
The Rust Live Stats lists that include OTCHO are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the tags on OTCHO?
The server browser reads gmsoftcore (Game mode): Softcore ruleset: an easier game; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which OTCHO publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is OTCHO at the moment?
OTCHO is not online at the moment, having last been seen 5 days 11 hours ago. Averaged over seven days: 0 players.
How does OTCHO compare with other Rust servers in the rankings?
On player hours for the past seven days, OTCHO sits at #15,358, inside the top 69% of ranked servers. Ranked against other quad servers, it comes in at #624.
Settings and map
What rules does OTCHO enforce, and which settings does it use?
The name OTCHO carries no gather rate. quad sets the cap: 4 players per group. softcore is the mode, with Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on OTCHO?
OTCHO uses a procedural map, which the game generates.
Server details
What location is OTCHO in?
No region is published by OTCHO. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 154.245.214.209:28015.
What version of Rust is running on OTCHO?
Rust network protocol 2634 and build 167781 on Linux is what OTCHO runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is OTCHO up now, and how steady is its uptime?
At the time of this update, OTCHO is down, last seen 5 days 11 hours ago. 16 of 144 hours were online in the last 6 full days, giving 11% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to OTCHO?
Enter client.connect 154.245.214.209:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.