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77,657 players on Rust servers right now 11,837 servers online 3,729 with players on 257 fresh wipes in the last three hours OTCHO: 0 players (offline) Updated every five minutes

Live coverage · Rust server

OTCHO

Offline OTCHO is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,106, the top 70% of all ranked servers.
  • The current map has been up 26d 3h, since Saturday 3 October, 10:53 UTC.
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quad softcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,106ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on OTCHO

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,106 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
135 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
48 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
24 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
1 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
8 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
8 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does OTCHO wipe?

Too few wipes are recorded for OTCHO to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 3 hours have passed since this world was generated.

Tags and categories

Where does OTCHO appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include OTCHO are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What meaning do the tags on OTCHO carry?

These are the tags OTCHO makes public: gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on OTCHO?

Last seen 13 days 23 hours ago, OTCHO is offline right now.

Where does OTCHO sit in the server rankings?

Ranked by seven-day player hours, OTCHO is #15,106, placing it in the top 70% of ranked servers. The server sits at #626 among quad servers.

Map and rules

What rules does OTCHO enforce, and which settings does it use?

Nothing in the name of OTCHO states a gather rate. The limit is 4 players to a group (quad). softcore is the mode, with An easier Facepunch mode: some loot stays yours. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on OTCHO?

OTCHO uses a procedural map, which the game generates.

Server facts

Where does OTCHO sit geographically?

Nothing on OTCHO states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 154.249.151.14:28015 is its address.

What Rust version is OTCHO on?

The setup on OTCHO is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is OTCHO up now, and how steady is its uptime?

At the time of this update, OTCHO is down, last seen 13 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 14 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to OTCHO?

Enter client.connect 154.249.151.14:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp50
Max players Slots: 50.
ts4
Group limit Each team holds 4 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.