The count
Live coverage · NA
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,225, the top 70% of all ranked servers, and #1545 in NA.
- The current map has been up 26d 9h, since Thursday 1 October, 18:58 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 18:58 UTC, in 1d 14h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,225 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 14h
from its schedule tag
Next wipe Thursday 29 October, 18:58 UTC, in 1d 14h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 14hThu 29 Oct, 18:58 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 15d 14hThu 12 Nov, 18:58 UTC
- 22d 14hThu 19 Nov, 18:58 UTC
- 29d 14hThu 26 Nov, 18:58 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 43d 14hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:58 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 22:22 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 15 hours in.
When does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?
The prediction for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly follows its tag, since the record holds too few wipes to confirm the schedule. On Thursday 29 October at 18:58 UTC its next wipe falls due. This world dates from 26 days 9 hours. The tags list wipes as weekly.
Tags and categories
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear in Rust Live Stats lists and filters?
On Rust Live Stats, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is listed under Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What meaning do the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carry?
These are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly reads offline at the moment; the last sighting was 13 days 8 hours ago.
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit in the server rankings?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #1,545 in North America on the past week's player hours, and #15,225 overall in the top 70% of ranked servers.
Settings and map
What rules does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly enforce, and which settings does it use?
No gather rate appears in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Size 4,500, seed 79: that is the procedural map the game generates for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit geographically?
Its NA tag places Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 154.9.164.185:28015 is its address.
What version of Rust is running on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The setup on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up now, and how steady is its uptime?
As of now, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline; the last sighting was 13 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Enter client.connect 154.9.164.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.