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35,442 players on Rust servers right now 11,620 servers online 2,860 with players on 74 fresh wipes in the last three hours PureDMABuckleShoe2: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PureDMABuckleShoe2

Offline PureDMABuckleShoe2 is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,781, the top 71% of all ranked servers.
  • The current map has been up 18d 22h, since Saturday 10 October, 08:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,781ranktop 71%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PureDMABuckleShoe2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,781 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
199 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
176 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
100 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at PureDMABuckleShoe2?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does PureDMABuckleShoe2 wipe?

PureDMABuckleShoe2's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 18 days 22 hours.

Tags and filters

Which Rust Live Stats filters and lists does PureDMABuckleShoe2 show up in?

The Rust Live Stats lists that include PureDMABuckleShoe2 are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on PureDMABuckleShoe2?

These are the tags PureDMABuckleShoe2 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on PureDMABuckleShoe2?

Last seen 17 days 15 hours ago, PureDMABuckleShoe2 is offline right now.

How does PureDMABuckleShoe2 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, PureDMABuckleShoe2 is #15,781, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on PureDMABuckleShoe2?

The name PureDMABuckleShoe2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.

Can you tell me the map for PureDMABuckleShoe2?

The map on PureDMABuckleShoe2 is procedural, made by the game itself.

Server facts

Which region is PureDMABuckleShoe2 hosted in?

There is no region from PureDMABuckleShoe2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 156.155.17.211:28015 is its address.

What Rust version is PureDMABuckleShoe2 on?

Rust network protocol 2634 and build 167398 on Windows is what PureDMABuckleShoe2 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is PureDMABuckleShoe2, and is it online at the moment?

As of now, PureDMABuckleShoe2 is offline; the last sighting was 17 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.

How to join

How do you get onto PureDMABuckleShoe2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 156.155.17.211:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.