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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 28 fresh wipes in the last three hours Deep Sea Sask: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Deep Sea Sask

Offline Deep Sea Sask is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,408, the top 69% of all ranked servers.
  • The current map has been up 35d 22h, since Tuesday 22 September, 21:05 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 23h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,408ranktop 69%
35d agolast wipemonthly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Deep Sea Sask

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,408 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 23h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
453 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 67 on average
178 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 60 on average
580 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Deep Sea Sask wipe?

An estimate from the force wipe gives Deep Sea Sask's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 35 days 22 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does Deep Sea Sask appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Deep Sea Sask are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on Deep Sea Sask?

These are the tags Deep Sea Sask makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Deep Sea Sask right now?

Last seen 27 days 5 hours ago, Deep Sea Sask is offline right now.

Where does Deep Sea Sask sit in the server rankings?

Player hours over seven days put Deep Sea Sask at #16,408, in the top 69% of all ranked servers.

Map and rules

What rules does Deep Sea Sask enforce, and which settings does it use?

The name Deep Sea Sask carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Deep Sea Sask?

A procedural map of 3,400 with seed 1410202462, generated by the game, runs on Deep Sea Sask. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does Deep Sea Sask sit geographically?

Nothing on Deep Sea Sask states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 156.236.84.141:28045.

What Rust version is Deep Sea Sask on?

Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Deep Sea Sask, and is it online at the moment?

Deep Sea Sask is currently offline, with its last appearance 27 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 September 2026.

How to join

How do you get onto Deep Sea Sask?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 156.236.84.141:28045.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.