The count
Live coverage · Rust server
Deep Sea Sask
Offline Deep Sea Sask is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,408, the top 69% of all ranked servers.
- The current map has been up 35d 22h, since Tuesday 22 September, 21:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Deep Sea Sask
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,408 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 23h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Deep Sea Sask wipe?
An estimate from the force wipe gives Deep Sea Sask's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 35 days 22 hours. The tags carry a monthly wipe schedule.
Tags and filters
Where does Deep Sea Sask appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Deep Sea Sask are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on Deep Sea Sask?
These are the tags Deep Sea Sask makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Deep Sea Sask right now?
Last seen 27 days 5 hours ago, Deep Sea Sask is offline right now.
Where does Deep Sea Sask sit in the server rankings?
Player hours over seven days put Deep Sea Sask at #16,408, in the top 69% of all ranked servers.
Map and rules
What rules does Deep Sea Sask enforce, and which settings does it use?
The name Deep Sea Sask carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Deep Sea Sask?
A procedural map of 3,400 with seed 1410202462, generated by the game, runs on Deep Sea Sask. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does Deep Sea Sask sit geographically?
Nothing on Deep Sea Sask states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 156.236.84.141:28045.
What Rust version is Deep Sea Sask on?
Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Deep Sea Sask, and is it online at the moment?
Deep Sea Sask is currently offline, with its last appearance 27 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 September 2026.
How to join
How do you get onto Deep Sea Sask?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 156.236.84.141:28045.
