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38,205 players on Rust servers right now 11,684 servers online 2,919 with players on 95 fresh wipes in the last three hours 2X- Dingo Rust - Weekly-Quads: 0 players (offline) Updated every five minutes

Live coverage · NA

2X- Dingo Rust - Weekly-Quads

Offline 2X- Dingo Rust - Weekly-Quads is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,408, the top 69% of all ranked servers, and #1629 in NA.
  • The current map has been up 34d 8h, since Thursday 24 September, 18:12 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 29 October at 18:12 UTC, in 15h.
Join
2x quad weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,408ranktop 69% · #1629 in NA
34d agolast wipeweekly schedule
15hnext wipeThu 29 Oct, 18:12 UTC

Players on 2X- Dingo Rust - Weekly-Quads

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,408 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Next wipe in 15h

from its schedule tag

Next wipe Thursday 29 October, 18:12 UTC, in 15h. Its weekly schedule tag · low confidence

7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 15h
    Thu 29 Oct, 18:12 UTC
  2. 7d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 15h
    Thu 12 Nov, 18:12 UTC
  4. 21d 15h
    Thu 19 Nov, 18:12 UTC
  5. 28d 15h
    Thu 26 Nov, 18:12 UTC
  6. 35d 16h
    Thu 3 Dec, 19:00 UTC
    FW
  7. 42d 15h
    Thu 10 Dec, 18:12 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 5
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 149 on average
57 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
4 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
1 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 247 on average
246 / 275
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
42 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 146 on average
230 / 230

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at 2X- Dingo Rust - Weekly-Quads?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5 when it did not hold.

How often does 2X- Dingo Rust - Weekly-Quads wipe, and at what times?

With too few of 2X- Dingo Rust - Weekly-Quads's wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 18:12 UTC its next wipe falls due. The world you are playing on was built 34 days 8 hours. Its tags carry a weekly wipe schedule.

Lists and tags

Which Rust Live Stats filters and lists does 2X- Dingo Rust - Weekly-Quads show up in?

On Rust Live Stats, 2X- Dingo Rust - Weekly-Quads is listed under 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

What do the tags listed for 2X- Dingo Rust - Weekly-Quads signify?

These are the tags 2X- Dingo Rust - Weekly-Quads makes public: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads is not online at the moment, having last been seen 27 days 12 hours ago.

What position does 2X- Dingo Rust - Weekly-Quads hold among Rust servers?

2X- Dingo Rust - Weekly-Quads is #1,629 in North America on the past week's player hours, and #16,408 overall in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #649.

Map and rules

Which settings and rules are in force on 2X- Dingo Rust - Weekly-Quads?

Gather rates on 2X- Dingo Rust - Weekly-Quads are 2x, as its name states. quad sets the cap: 4 players per group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is in use on 2X- Dingo Rust - Weekly-Quads?

Size 4,050, seed 922392180: that is the procedural map the game generates for 2X- Dingo Rust - Weekly-Quads. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does 2X- Dingo Rust - Weekly-Quads sit geographically?

Its NA tag places 2X- Dingo Rust - Weekly-Quads in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 156.236.84.44:28060.

What version of Rust is running on 2X- Dingo Rust - Weekly-Quads?

The setup on 2X- Dingo Rust - Weekly-Quads is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is 2X- Dingo Rust - Weekly-Quads, and is it online at the moment?

2X- Dingo Rust - Weekly-Quads is currently offline, with its last appearance 27 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto 2X- Dingo Rust - Weekly-Quads?

Enter client.connect 156.236.84.44:28060 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players 100 slots are available.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.