The count
LiveLive coverage · Rust server
Outback Modded 7x | AU/OCE
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,411, the top 69% of all ranked servers.
- The current map has been up 16d 3h, since Monday 12 October, 07:22 UTC, on a weekly schedule.
- The next wipe is expected Monday 2 November at 07:22 UTC, in 4d 20h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Outback Modded 7x | AU/OCE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,411 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 20h
from its schedule tag
Next wipe Monday 2 November, 07:22 UTC, in 4d 20h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 20hMon 2 Nov, 07:22 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 11d 20hMon 9 Nov, 07:22 UTC
- 18d 20hMon 16 Nov, 07:22 UTC
- 25d 20hMon 23 Nov, 07:22 UTC
- 32d 20hMon 30 Nov, 07:22 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 39d 20hMon 7 Dec, 07:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 12 October 2026, 07:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 21:28 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 10.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Outback Modded 7x | AU/OCE?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 37 hours in.
On what timetable does Outback Modded 7x | AU/OCE wipe?
With too few of Outback Modded 7x | AU/OCE's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Monday 2 November at 07:22 UTC. This world dates from 16 days 3 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Where does Outback Modded 7x | AU/OCE appear in Rust Live Stats lists and filters?
On Rust Live Stats, Outback Modded 7x | AU/OCE is listed under Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What meaning do the tags on Outback Modded 7x | AU/OCE carry?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Outback Modded 7x | AU/OCE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Outback Modded 7x | AU/OCE?
Live now: 0 players on Outback Modded 7x | AU/OCE, out of 50 slots. Averaged over seven days: 0 players.
What position does Outback Modded 7x | AU/OCE hold among Rust servers?
Player hours over seven days put Outback Modded 7x | AU/OCE at #15,411, in the top 69% of all ranked servers.
Settings and map
What rules does Outback Modded 7x | AU/OCE enforce, and which settings does it use?
Gather rates on Outback Modded 7x | AU/OCE are 7x, as its name states. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE runs a game-generated procedural map: size 4,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does Outback Modded 7x | AU/OCE sit geographically?
There is no region tag on Outback Modded 7x | AU/OCE; its name still points to Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.211.49.86:28015 is its address.
How well does Outback Modded 7x | AU/OCE perform?
The average server fps was 135 over the last 48 hours; the lowest was 77. Entity count reached 203,774: buildings, deployables and the rest of the world. Up to 5,984 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Outback Modded 7x | AU/OCE?
Rust network protocol 2635 and build 168909 on Windows is what Outback Modded 7x | AU/OCE runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Outback Modded 7x | AU/OCE stay online, and is it up right now?
At the time of this update, Outback Modded 7x | AU/OCE is live. Based on the uptime it reports, the last restart was about 3 days 5 hours ago. 163 of 168 hours were online in the last 7 full days, giving 97% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Outback Modded 7x | AU/OCE?
Enter client.connect 157.211.49.86:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.