The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,237, the top 28% of all ranked servers.
- The current map has been up 26d 23h, since Friday 2 October, 03:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,237 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 03:03 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 26 September 2026, 11:35 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 5.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.
How often does A Shockbyte Rust Server wipe, and at what times?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 23 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on A Shockbyte Rust Server carry?
These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on A Shockbyte Rust Server?
Live now: 0 players on A Shockbyte Rust Server, out of 5 slots. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 13:00 UTC drew the most players, 2 on average.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
On player hours for the past seven days, A Shockbyte Rust Server sits at #6,237, inside the top 28% of ranked servers.
Rules and settings
Which settings and rules are in force on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on A Shockbyte Rust Server?
A procedural map of 4,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.85.135:23290 is its address.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 104 over the last 48 hours, with a low of 59. Buildings, deployables and everything else in the world added up to a maximum of 95,291 entities. Memory use peaked at 3,739 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Shockbyte Rust Server on?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
A Shockbyte Rust Server is up and running at this moment. About 25 hours ago is when it last restarted, according to its uptime. 162 of 168 hours were online in the last 7 full days, giving 96% uptime. The first sighting by Rust Live Stats was on 26 September 2026.
Connecting
How do you get onto A Shockbyte Rust Server?
Enter client.connect 157.85.85.135:23290 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.