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34,072 players on Rust servers right now 11,598 servers online 2,891 with players on 70 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,929, the top 70% of all ranked servers.
  • The current map has been up 25d 10h, since Friday 2 October, 18:54 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,929ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on A Shockbyte Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,929 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
247 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
163 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
37 / 100

Quick answers

from the figures on this page

Wipe days

How often does A Shockbyte Rust Server wipe, and at what times?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 10 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on A Shockbyte Rust Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server is not online at the moment, having last been seen 25 days 10 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked by seven-day player hours, A Shockbyte Rust Server is #15,929, placing it in the top 70% of ranked servers.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.85.145:25922.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2634 and build 166586 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does A Shockbyte Rust Server stay online, and is it up right now?

A Shockbyte Rust Server is currently offline, with its last appearance 25 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

How to join

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 157.85.85.145:25922 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.