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37,607 players on Rust servers right now 11,693 servers online 2,934 with players on 91 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #12,627, the top 57% of all ranked servers.
  • The current map has been up 15d 6h, since Tuesday 13 October, 20:02 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak 2
#12,627ranktop 57%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,627 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
7.5 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.6 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
108 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
21 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.

How often does A Shockbyte Rust Server wipe, and at what times?

A Shockbyte Rust Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on A Shockbyte Rust Server?

0 of A Shockbyte Rust Server's 75 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.

Where does A Shockbyte Rust Server sit in the server rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #12,627, placing it in the top 57% of ranked servers.

Settings and map

What rules does A Shockbyte Rust Server enforce, and which settings does it use?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte Rust Server?

Size 4,900, seed 269879688: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 157.85.85.159:29183 is its address.

What is performance like on A Shockbyte Rust Server?

It never went below 60 server fps in the last 48 hours, averaging 80. It supported up to 138,397 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,033 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

At the time of this update, A Shockbyte Rust Server is live. Based on the uptime it reports, the last restart was about 26 hours ago. 164 of 168 hours were online in the last 7 full days, giving 98% uptime. On 5 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.85.159:29183 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players 75 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.