The count
LiveLive coverage · EU
REDLINE | EU | 2X | PVP | CLANS
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,022, the top 68% of all ranked servers, and #2536 in EU.
- The current map has been up 24d 6h, since Sunday 4 October, 16:28 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on REDLINE | EU | 2X | PVP | CLANS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,022 today
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 19h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 10:45 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 3 October 2026, 16:18 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 26 September 2026, 15:19 UTC
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on REDLINE | EU | 2X | PVP | CLANS?
Recent wipes on this server averaged a peak of 2 players at their busiest. 7 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.
How often does REDLINE | EU | 2X | PVP | CLANS wipe, and at what times?
The monthly force wipe is the only wipe REDLINE | EU | 2X | PVP | CLANS takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 24 days 6 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does REDLINE | EU | 2X | PVP | CLANS appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include REDLINE | EU | 2X | PVP | CLANS are 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What meaning do the tags on REDLINE | EU | 2X | PVP | CLANS carry?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe: that is the tag list REDLINE | EU | 2X | PVP | CLANS publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on REDLINE | EU | 2X | PVP | CLANS right now?
Live now: 0 players on REDLINE | EU | 2X | PVP | CLANS, out of 40 slots. Peak over the past week: 1. Average: 0 players.
How does REDLINE | EU | 2X | PVP | CLANS compare with other Rust servers in the rankings?
Seven-day player hours place REDLINE | EU | 2X | PVP | CLANS at #15,022 overall, in the top 68% of ranked servers and #2,536 in Europe.
Rules and settings
What settings and rules does REDLINE | EU | 2X | PVP | CLANS run?
Gather rates on REDLINE | EU | 2X | PVP | CLANS are 2x, as its name states. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on REDLINE | EU | 2X | PVP | CLANS?
REDLINE | EU | 2X | PVP | CLANS runs a game-generated procedural map: size 3,500, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does REDLINE | EU | 2X | PVP | CLANS sit geographically?
By its own EU tag, REDLINE | EU | 2X | PVP | CLANS sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.85.212:25902.
How well does REDLINE | EU | 2X | PVP | CLANS perform?
The average server fps was 139 over the last 48 hours; the lowest was 89. Buildings, deployables and everything else in the world added up to a maximum of 71,568 entities. The highest memory usage was 4,466 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on REDLINE | EU | 2X | PVP | CLANS?
The setup on REDLINE | EU | 2X | PVP | CLANS is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is REDLINE | EU | 2X | PVP | CLANS up now, and how steady is its uptime?
At the time of this update, REDLINE | EU | 2X | PVP | CLANS is live. The uptime it reports puts the last restart at about 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 26 September 2026.
Connecting
How do you get onto REDLINE | EU | 2X | PVP | CLANS?
Enter client.connect 157.85.85.212:25902 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.