The count
Live coverage · Rust server
ShockTestingPVE
Offline ShockTestingPVE is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,274, the top 69% of all ranked servers.
- The current map has been up 9d 22h, since Monday 19 October, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ShockTestingPVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,274 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 19 October 2026, 01:16 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at ShockTestingPVE?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does ShockTestingPVE wipe, and at what times?
Too few wipes are recorded for ShockTestingPVE to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 9 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does ShockTestingPVE show up in?
On Rust Live Stats, ShockTestingPVE is listed under Live Rust community servers and Rust PvE servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for ShockTestingPVE signify?
These are the tags ShockTestingPVE makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is ShockTestingPVE at the moment?
Last seen 9 days 22 hours ago, ShockTestingPVE is offline right now.
How does ShockTestingPVE compare with other Rust servers in the rankings?
On player hours for the past seven days, ShockTestingPVE sits at #15,274, inside the top 69% of ranked servers.
Settings and map
What settings and rules does ShockTestingPVE run?
No gather rate appears in the name ShockTestingPVE. The default applies: 8 players to a group. pve applies here, no fighting other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on ShockTestingPVE?
A procedural map of 1,500 with seed 50000, generated by the game, runs on ShockTestingPVE. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does ShockTestingPVE sit geographically?
No region is published by ShockTestingPVE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.85.223:24586.
What version of Rust is running on ShockTestingPVE?
Rust network protocol 2634 and build 167781 on Linux is what ShockTestingPVE runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ShockTestingPVE up now, and how steady is its uptime?
At the time of this update, ShockTestingPVE is down, last seen 9 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to ShockTestingPVE?
Enter client.connect 157.85.85.223:24586 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.