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40,773 players on Rust servers right now 11,615 servers online 3,012 with players on 85 fresh wipes in the last three hours A Shockbyte x Discord Production Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte x Discord Production Rust Server

Offline A Shockbyte x Discord Production Rust Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,412, the top 69% of all ranked servers.
  • The current map has been up 10d 10h, since Saturday 17 October, 21:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,412ranktop 69%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte x Discord Production Rust Server

Players

AveragePeak
0123408:0010:0013:0015:0018:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020008:0010:0013:0015:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
343 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
24 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
158 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
92 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
32 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 4 hours after it.

On what timetable does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days 10 hours.

Tags and filters

Which Rust Live Stats filters and lists does A Shockbyte x Discord Production Rust Server show up in?

These are the Rust Live Stats lists A Shockbyte x Discord Production Rust Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server reads offline at the moment; the last sighting was 34 hours ago. Averaged over seven days: 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

On player hours for the past seven days, A Shockbyte x Discord Production Rust Server sits at #15,412, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte x Discord Production Rust Server?

A procedural map of 3,600 with seed 163205692, generated by the game, runs on A Shockbyte x Discord Production Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does A Shockbyte x Discord Production Rust Server sit geographically?

Nothing on A Shockbyte x Discord Production Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.85.41:28254.

How well does A Shockbyte x Discord Production Rust Server perform?

The average server fps was 123 over the last 48 hours; the lowest was 94. It supported up to 75,838 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,326 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte x Discord Production Rust Server on?

The setup on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte x Discord Production Rust Server up now, and how steady is its uptime?

At the time of this update, A Shockbyte x Discord Production Rust Server is down, last seen 34 hours ago. Based on the uptime it reports, the last restart was about 9 hours ago. It was online for 141 of 168 hours in the last 7 full days, or 84% of the time. On 17 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.85.41:28254 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.