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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours [EU1] -=European Army’s=- BetterLoot | Trios: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[EU1] -=European Army’s=- BetterLoot | Trios

Offline [EU1] -=European Army’s=- BetterLoot | Trios is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 26d 7h, since Friday 2 October, 12:32 UTC.
Join
quad moddedoxidesoftcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,323ranktop 69%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [EU1] -=European Army’s=- BetterLoot | Trios

Players

AveragePeak
0123421:0023:0000:0002:0003:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020021:0023:0000:0002:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
6 / 100
[EU] Facepunch Softcore 1
EU · quad · monthly · 52 on average
65 / 400
[EU] Facepunch Softcore 2
EU · quad · monthly · 40 on average
61 / 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский
EU · quad · monthly · 7 on average
9 / 100
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
7 / 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
12 / 80

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU1] -=European Army’s=- BetterLoot | Trios?

The average peak across its recent wipes is 2 players. 37 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does [EU1] -=European Army’s=- BetterLoot | Trios wipe?

Wipes on [EU1] -=European Army’s=- BetterLoot | Trios come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 7 hours have passed since this world was generated.

Tags and categories

Where does [EU1] -=European Army’s=- BetterLoot | Trios appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [EU1] -=European Army’s=- BetterLoot | Trios fits: EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on [EU1] -=European Army’s=- BetterLoot | Trios?

gmsoftcore (Game mode): Softcore ruleset: an easier game; mp40 (Max players): The slot count is 40; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [EU1] -=European Army’s=- BetterLoot | Trios publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on [EU1] -=European Army’s=- BetterLoot | Trios right now?

Last seen 39 hours ago, [EU1] -=European Army’s=- BetterLoot | Trios is offline right now. The seven-day average for this server is 0 players.

What position does [EU1] -=European Army’s=- BetterLoot | Trios hold among Rust servers?

Player hours over seven days put [EU1] -=European Army’s=- BetterLoot | Trios at #15,323, in the top 69% of all ranked servers. Within the quad group, its position is #626.

Map and rules

Which settings and rules are in force on [EU1] -=European Army’s=- BetterLoot | Trios?

Nothing in the name of [EU1] -=European Army’s=- BetterLoot | Trios states a gather rate. The limit is 4 players to a group (quad). It runs softcore, An easier Facepunch mode: some loot stays yours. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [EU1] -=European Army’s=- BetterLoot | Trios?

Size 3,500, seed 420420420: that is the procedural map the game generates for [EU1] -=European Army’s=- BetterLoot | Trios. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is [EU1] -=European Army’s=- BetterLoot | Trios in?

The name points to Europe even though [EU1] -=European Army’s=- BetterLoot | Trios publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.85.60:20194.

Is performance on [EU1] -=European Army’s=- BetterLoot | Trios steady?

It never went below 89 server fps in the last 48 hours, averaging 112. Buildings, deployables and everything else in the world added up to a maximum of 76,287 entities. Up to 3,552 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [EU1] -=European Army’s=- BetterLoot | Trios?

The setup on [EU1] -=European Army’s=- BetterLoot | Trios is Rust network protocol 2635 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU1] -=European Army’s=- BetterLoot | Trios stay online, and is it up right now?

As of now, [EU1] -=European Army’s=- BetterLoot | Trios is offline; the last sighting was 39 hours ago. The uptime it reports puts the last restart at about 14 hours ago. It was online for 150 of 168 hours in the last 7 full days, or 89% of the time. On 25 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to [EU1] -=European Army’s=- BetterLoot | Trios?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.85.60:20194.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset: an easier game.
mp40
Max players The slot count is 40.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.