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79,700 players on Rust servers right now 11,793 servers online 3,567 with players on 247 fresh wipes in the last three hours Moose Knuckle Solo/Duo/Trio, 08/28: 0 players on now Updated every five minutes

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Moose Knuckle Solo/Duo/Trio, 08/28

Key points

  • 0 of 125 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,964, the top 67% of all ranked servers.
  • The current map has been up 27d 5h, since Friday 2 October, 17:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak 1
#14,964ranktop 67%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Moose Knuckle Solo/Duo/Trio, 08/28

Players

AveragePeak
0123423:0008:0019:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020023:0008:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,964 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
187 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
235 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
658 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
37 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
744 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
599 / 725

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Moose Knuckle Solo/Duo/Trio, 08/28?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 44 hours after it.

How often does Moose Knuckle Solo/Duo/Trio, 08/28 wipe, and at what times?

Too few wipes are recorded for Moose Knuckle Solo/Duo/Trio, 08/28 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does Moose Knuckle Solo/Duo/Trio, 08/28 show up in?

These are the Rust Live Stats lists Moose Knuckle Solo/Duo/Trio, 08/28 fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more it appears on the server list.

What do the tags listed for Moose Knuckle Solo/Duo/Trio, 08/28 signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): 125 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships, which Moose Knuckle Solo/Duo/Trio, 08/28 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Moose Knuckle Solo/Duo/Trio, 08/28 at the moment?

Live now: 0 players on Moose Knuckle Solo/Duo/Trio, 08/28, out of 125 slots. Averaged across seven days, 0 players; the peak was 1.

How does Moose Knuckle Solo/Duo/Trio, 08/28 compare with other Rust servers in the rankings?

On player hours for the past seven days, Moose Knuckle Solo/Duo/Trio, 08/28 sits at #14,964, inside the top 67% of ranked servers.

Settings and map

Which settings and rules are in force on Moose Knuckle Solo/Duo/Trio, 08/28?

No gather rate appears in the name Moose Knuckle Solo/Duo/Trio, 08/28. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Moose Knuckle Solo/Duo/Trio, 08/28?

Size 4,000, seed 765238292: that is the procedural map the game generates for Moose Knuckle Solo/Duo/Trio, 08/28. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does Moose Knuckle Solo/Duo/Trio, 08/28 sit geographically?

There is no region from Moose Knuckle Solo/Duo/Trio, 08/28. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.86.18:26019.

What is performance like on Moose Knuckle Solo/Duo/Trio, 08/28?

The average server fps was 97 over the last 48 hours; the lowest was 36. Buildings, deployables and everything else in the world added up to a maximum of 92,142 entities. Up to 3,832 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Moose Knuckle Solo/Duo/Trio, 08/28 on?

Rust network protocol 2635 and build 168909 on Linux is what Moose Knuckle Solo/Duo/Trio, 08/28 runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Moose Knuckle Solo/Duo/Trio, 08/28, and is it online at the moment?

Moose Knuckle Solo/Duo/Trio, 08/28 is up and running at this moment. The uptime it reports puts the last restart at about 4 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto Moose Knuckle Solo/Duo/Trio, 08/28?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.86.18:26019.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp125
Max players 125 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.