The count
Live coverage · Rust server
After the war... What happened?
Offline After the war... What happened? is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,008, the top 72% of all ranked servers.
- The current map has been up 55d 6h, since Friday 4 September, 01:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on After the war... What happened?
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,008 today
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does After the war... What happened? wipe?
After the war... What happened?'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 55 days 6 hours.
Tags and filters
Which Rust Live Stats filters and lists does After the war... What happened? show up in?
These are the Rust Live Stats lists After the war... What happened? fits: Modded Rust servers live now. Under the filters Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.
What meaning do the tags on After the war... What happened? carry?
The server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): The slot count is 40; ts4 (Group limit): Team cap: 4; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which After the war... What happened? publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is After the war... What happened? at the moment?
After the war... What happened? is not online at the moment, having last been seen 22 days 13 hours ago.
How does After the war... What happened? compare with other Rust servers in the rankings?
On player hours for the past seven days, After the war... What happened? sits at #16,008, inside the top 72% of ranked servers. Ranked against other quad servers, it comes in at #635.
Map and rules
What rules does After the war... What happened? enforce, and which settings does it use?
Nothing in the name of After the war... What happened? states a gather rate. quad sets the cap: 4 players per group. It runs softcore, Part of your loot is kept in this easier Facepunch mode. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on After the war... What happened??
A procedural map of 3,000 with seed 50000, generated by the game, runs on After the war... What happened?. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does After the war... What happened? sit geographically?
Nothing on After the war... What happened? states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.86.51:26079.
What version of Rust is running on After the war... What happened??
After the war... What happened? operates on Linux with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Is After the war... What happened? up now, and how steady is its uptime?
After the war... What happened? is currently offline, with its last appearance 22 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto After the war... What happened??
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.86.51:26079.