Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 69 fresh wipes in the last three hours testing: 0 players on now Updated every five minutes

LiveLive coverage · NA

testing

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,351, the top 69% of all ranked servers, and #1514 in NA.
  • The current map has been up 4d 12h, since Saturday 24 October, 16:01 UTC, on a weekly schedule.
  • The next wipe is expected Saturday 31 October at 16:01 UTC, in 2d 11h.
Join
duo weekly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,351ranktop 69% · #1514 in NA
4d agolast wipeweekly schedule
2d 11hnext wipeSat 31 Oct, 16:01 UTC

Players on testing

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,351 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #368 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Next wipe in 2d 11h

from its schedule tag

Next wipe Saturday 31 October, 16:01 UTC, in 2d 11h. Its weekly schedule tag · low confidence

4.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 2d 11h
    Sat 31 Oct, 16:01 UTC
  2. 7d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 9d 11h
    Sat 7 Nov, 16:01 UTC
  4. 16d 11h
    Sat 14 Nov, 16:01 UTC
  5. 23d 11h
    Sat 21 Nov, 16:01 UTC
  6. 30d 11h
    Sat 28 Nov, 16:01 UTC
  7. 35d 14h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 37d 11h
    Sat 5 Dec, 16:01 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US
NA · duo · weekly · 102 on average
21 / 100
RustForNoobs.com | Mondays | Solo/Duo | US
NA · duo · weekly · 67 on average
158 / 225
US RustLife.net | Solo/Duo | Fridays | Noob Friendly
NA · duo · weekly · 3 on average
0 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED
NA · duo · weekly · 3 on average
1 / 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly
NA · duo · weekly · 2 on average
3 / 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED
NA · duo · 2x · weekly · 143 on average
250 / 350

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on testing?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

On what timetable does testing wipe?

With too few of testing's wipes recorded to confirm the schedule, the tag is used for the prediction. On Saturday 31 October at 16:01 UTC its next wipe falls due. The world you are playing on was built 4 days 12 hours. Its tags carry a weekly wipe schedule.

Lists and tags

Where does testing appear in Rust Live Stats lists and filters?

On Rust Live Stats, testing is listed under Duo Rust servers, live, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week it appears on the server list.

How should you read the tags on testing?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; NA (North America): North America is the browser listing for this server, which testing publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on testing?

testing is carrying 0 players at the moment, with 20 slots in total. Across the past week the average was 0 players.

Where does testing sit in the server rankings?

Seven-day player hours place testing at #15,351 overall, in the top 69% of ranked servers and #1,514 in North America. Within the duo group, its position is #368.

Map and rules

What settings and rules does testing run?

Nothing in the name of testing states a gather rate. The limit is 2 players to a group (duo). survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on testing?

A procedural map of 1,000 with seed 50000, generated by the game, runs on testing. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server details

Which region is testing hosted in?

By its own NA tag, testing sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.86.76:21595.

What is performance like on testing?

The average server fps was 239 over the last 48 hours; the lowest was 231. It supported up to 7,026 entities, covering buildings, deployables and all other objects. Up to 3,046 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on testing?

The setup on testing is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is testing, and is it online at the moment?

Right now testing is online. About 2 days 16 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to testing?

Enter client.connect 157.85.86.76:21595 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/BGKzykfwEC.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players The slot count is 20.
ts2
Group limit Teams are capped at 2.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.