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38,205 players on Rust servers right now 11,684 servers online 2,919 with players on 95 fresh wipes in the last three hours WildHunt: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

WildHunt

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,353, the top 69% of all ranked servers.
  • The current map has been up 7d 4h, since Wednesday 21 October, 21:56 UTC.
Join
quad moddedoxidesoftcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,353ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on WildHunt

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,353 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
0 / 233
[EA] Softcore 1
quad · monthly · 67 on average
21 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
57 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
30 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
5 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on WildHunt?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does WildHunt wipe?

Too few wipes are recorded for WildHunt to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 4 hours.

Tags and filters

Where does WildHunt appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include WildHunt are Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the tags listed for WildHunt signify?

The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp40 (Max players): Slots: 40; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which WildHunt publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is WildHunt at the moment?

WildHunt is carrying 0 players at the moment, with 40 slots in total. The seven-day average for this server is 0 players.

What position does WildHunt hold among Rust servers?

Player hours over seven days put WildHunt at #15,353, in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #623.

Map and rules

Which settings and rules are in force on WildHunt?

No gather rate appears in the name WildHunt. The limit is 4 players to a group (quad). softcore is the mode, with Part of your loot is kept in this easier Facepunch mode. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on WildHunt?

Size 2,500, seed 50000: that is the procedural map the game generates for WildHunt. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does WildHunt sit geographically?

Nothing on WildHunt states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.87.37:28138 is its address.

What is performance like on WildHunt?

It never went below 199 server fps in the last 48 hours, averaging 230. It supported up to 30,071 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,891 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is WildHunt on?

Rust network protocol 2635 and build 168909 on Linux is what WildHunt runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does WildHunt stay online, and is it up right now?

At the time of this update, WildHunt is live. Based on the uptime it reports, the last restart was about 4 days 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 21 October 2026.

Connecting

How do you get onto WildHunt?

Enter client.connect 157.85.87.37:28138 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp40
Max players Slots: 40.
ts4
Group limit Teams are capped at 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.