The count
LiveLive coverage · Rust server
WildHunt
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers.
- The current map has been up 7d 4h, since Wednesday 21 October, 21:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WildHunt
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 21 October 2026, 21:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on WildHunt?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does WildHunt wipe?
Too few wipes are recorded for WildHunt to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 4 hours.
Tags and filters
Where does WildHunt appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include WildHunt are Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the tags listed for WildHunt signify?
The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp40 (Max players): Slots: 40; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which WildHunt publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is WildHunt at the moment?
WildHunt is carrying 0 players at the moment, with 40 slots in total. The seven-day average for this server is 0 players.
What position does WildHunt hold among Rust servers?
Player hours over seven days put WildHunt at #15,353, in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #623.
Map and rules
Which settings and rules are in force on WildHunt?
No gather rate appears in the name WildHunt. The limit is 4 players to a group (quad). softcore is the mode, with Part of your loot is kept in this easier Facepunch mode. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on WildHunt?
Size 2,500, seed 50000: that is the procedural map the game generates for WildHunt. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does WildHunt sit geographically?
Nothing on WildHunt states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.87.37:28138 is its address.
What is performance like on WildHunt?
It never went below 199 server fps in the last 48 hours, averaging 230. It supported up to 30,071 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,891 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is WildHunt on?
Rust network protocol 2635 and build 168909 on Linux is what WildHunt runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does WildHunt stay online, and is it up right now?
At the time of this update, WildHunt is live. Based on the uptime it reports, the last restart was about 4 days 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 21 October 2026.
Connecting
How do you get onto WildHunt?
Enter client.connect 157.85.87.37:28138 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.