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51,358 players on Rust servers right now 11,704 servers online 3,284 with players on 141 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 60 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,584, the top 39% of all ranked servers.
  • The current map has been up 14d 1h, since Tuesday 13 October, 23:13 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 60 players

0/ 60players now 0% full
07-day averagepeak 1
#8,584ranktop 39%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,584 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
9.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
389 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
180 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
69 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
77 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does A Shockbyte Rust Server wipe, and at what times?

The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 1 hours have passed since this world was generated.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for A Shockbyte Rust Server signify?

gmrust (Game mode): Survival here follows standard Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on A Shockbyte Rust Server?

Live now: 0 players on A Shockbyte Rust Server, out of 60 slots. Peak over the past week: 1. Average: 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours for the past seven days, A Shockbyte Rust Server sits at #8,584, inside the top 39% of ranked servers.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte Rust Server?

A procedural map of 4,000 with seed 8746516, generated by the game, runs on A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.89.250:28560.

Is performance on A Shockbyte Rust Server steady?

Server fps averaged 219 over the last 48 hours, with a low of 179. Entity count reached 92,111: buildings, deployables and the rest of the world. Memory use peaked at 5,848 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

At the time of this update, A Shockbyte Rust Server is live. The uptime it reports puts the last restart at about 28 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.89.250:28560.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp60
Max players Slots: 60.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.