The count
Live coverage · Rust server
Vanilla PvE and Chill
Offline Vanilla PvE and Chill is not on the server list right now. The figures below are from when it was last seen, 13h ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #7,132, the top 32% of all ranked servers.
- The current map has been up 2d 1h, since Sunday 25 October, 17:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Vanilla PvE and Chill
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,132 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Vanilla PvE and Chill wipe?
The record holds too few of Vanilla PvE and Chill's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 1 hours have passed since this world was generated.
Tags and filters
Where does Vanilla PvE and Chill appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Vanilla PvE and Chill are Live Rust community servers, Rust PvE servers, live now and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on Vanilla PvE and Chill carry?
These are the tags Vanilla PvE and Chill makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): The world is the danger here; players do not fight each other. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Vanilla PvE and Chill at the moment?
Vanilla PvE and Chill reads offline at the moment; the last sighting was 13 hours ago. The seven-day average is 1 players, with a peak of 2. Between now and 48 hours back, 19:00 UTC drew the most players, 2 on average.
Where does Vanilla PvE and Chill sit in the server rankings?
Player hours over seven days put Vanilla PvE and Chill at #7,132, in the top 32% of all ranked servers.
Settings and map
Which settings and rules are in force on Vanilla PvE and Chill?
The name Vanilla PvE and Chill carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. The server browser lists it under Community. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Vanilla PvE and Chill?
Size 5,000, seed 50000: that is the procedural map the game generates for Vanilla PvE and Chill. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does Vanilla PvE and Chill sit geographically?
Nothing on Vanilla PvE and Chill states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 157.85.90.70:28015 is its address.
How well does Vanilla PvE and Chill perform?
Server fps averaged 104 over the last 48 hours, with a low of 90. Entity count reached 139,945: buildings, deployables and the rest of the world. The highest memory usage was 4,045 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Vanilla PvE and Chill on?
Rust network protocol 2635 and build 168909 on Linux is what Vanilla PvE and Chill runs. Steam updates it for you, but your game needs the same protocol to join.
Does Vanilla PvE and Chill stay online, and is it up right now?
At the time of this update, Vanilla PvE and Chill is down, last seen 13 hours ago. About 1 hours ago is when it last restarted, according to its uptime. It was online for 2 of 24 hours in the last 1 full day, or 8% of the time. On 25 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Vanilla PvE and Chill?
Enter client.connect 157.85.90.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.