The count
LiveLive coverage · Rust server
US | Rusty Legend | VANILLA | by WIKLY 09/19/26
Key points
- 0 of 125 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #6,244, the top 28% of all ranked servers.
- The current map has been up 4d 4h, since Friday 23 October, 16:35 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 16:35 UTC, in 2d 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on US | Rusty Legend | VANILLA | by WIKLY 09/19/26
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,244 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 19h
from its schedule tag
Next wipe Friday 30 October, 16:35 UTC, in 2d 19h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 19hFri 30 Oct, 16:35 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 9d 19hFri 6 Nov, 16:35 UTC
- 16d 19hFri 13 Nov, 16:35 UTC
- 23d 19hFri 20 Nov, 16:35 UTC
- 30d 19hFri 27 Nov, 16:35 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 37d 19hFri 4 Dec, 16:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Friday 23 October 2026, 16:35 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 12 October 2026, 21:12 UTC
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 10.8 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Wednesday 7 October 2026, 17:50 UTC
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 5.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 21 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.5.
On what timetable does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 wipe?
With too few of US | Rusty Legend | VANILLA | by WIKLY 09/19/26's wipes recorded to confirm the schedule, the tag is used for the prediction. Friday 30 October at 16:35 UTC is the date of its next wipe. The world you are playing on was built 4 days 4 hours. A weekly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 show up in?
The Rust Live Stats lists that include US | Rusty Legend | VANILLA | by WIKLY 09/19/26 are Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
These are the tags US | Rusty Legend | VANILLA | by WIKLY 09/19/26 makes public: gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 at the moment?
0 of US | Rusty Legend | VANILLA | by WIKLY 09/19/26's 125 slots are filled right now. Averaged across seven days, 0 players; the peak was 4.
Where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 sit in the server rankings?
Ranked by seven-day player hours, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is #6,244, placing it in the top 28% of ranked servers.
Rules and settings
What settings and rules does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 run?
No gather rate appears in the name US | Rusty Legend | VANILLA | by WIKLY 09/19/26. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
US | Rusty Legend | VANILLA | by WIKLY 09/19/26 runs a game-generated procedural map: size 3,500, seed 976250308. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 sit geographically?
No region tag is published, though the name of US | Rusty Legend | VANILLA | by WIKLY 09/19/26 points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.90.84:28015.
Is performance on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 steady?
It never went below 105 server fps in the last 48 hours, averaging 151. Buildings, deployables and everything else in the world added up to a maximum of 68,533 entities. The highest memory usage was 3,705 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Rust network protocol 2635 and build 168909 on Linux is what US | Rusty Legend | VANILLA | by WIKLY 09/19/26 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 stay online, and is it up right now?
At the time of this update, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is live. About 9 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.90.84:28015.