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52,161 players on Rust servers right now 11,666 servers online 3,273 with players on 86 fresh wipes in the last three hours Marlin's Domain: 0 players on now Updated every five minutes

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Marlin's Domain

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,396, the top 69% of all ranked servers.
  • The current map has been up 8d 7h, since Tuesday 20 October, 02:02 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,396ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Marlin's Domain

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,396 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.2 days
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 1
Lasted
13.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
432 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
302 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
28 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
159 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
67 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Marlin's Domain?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases it dropped under half by day 1.5.

When does Marlin's Domain wipe?

Marlin's Domain wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 8 days 7 hours.

Lists and tags

Where does Marlin's Domain appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Marlin's Domain are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Marlin's Domain?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Marlin's Domain publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Marlin's Domain?

Marlin's Domain is carrying 0 players at the moment, with 10 slots in total. Across the past week the average was 0 players.

How does Marlin's Domain compare with other Rust servers in the rankings?

On player hours for the past seven days, Marlin's Domain sits at #15,396, inside the top 69% of ranked servers.

Settings and map

What settings and rules does Marlin's Domain run?

The name Marlin's Domain carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Marlin's Domain?

A procedural map of 2,000 with seed 1734214, generated by the game, runs on Marlin's Domain. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is Marlin's Domain in?

There is no region from Marlin's Domain. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.91.153:22188 is its address.

How well does Marlin's Domain perform?

The average server fps was 235 over the last 48 hours; the lowest was 216. Entity count reached 19,172: buildings, deployables and the rest of the world. Up to 3,542 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Marlin's Domain?

Marlin's Domain operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does Marlin's Domain stay online, and is it up right now?

Right now Marlin's Domain is online. The uptime it reports puts the last restart at about 8 days 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Marlin's Domain?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.91.153:22188.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.