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65,727 players on Rust servers right now 11,762 servers online 3,483 with players on 193 fresh wipes in the last three hours TrexLuke64: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TrexLuke64

Offline TrexLuke64 is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 69% of all ranked servers.
  • The current map has been up 12d 7h, since Saturday 17 October, 04:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,318ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TrexLuke64

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
513 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
380 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
49 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TrexLuke64?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does TrexLuke64 wipe?

TrexLuke64's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 7 hours have passed since this world was generated.

Tags and filters

Where does TrexLuke64 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TrexLuke64 are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TrexLuke64?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which TrexLuke64 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on TrexLuke64 right now?

TrexLuke64 reads offline at the moment; the last sighting was 6 days 20 hours ago. Averaged over seven days: 0 players.

Where does TrexLuke64 sit in the server rankings?

On player hours for the past seven days, TrexLuke64 sits at #15,318, inside the top 69% of ranked servers.

Rules and settings

What rules does TrexLuke64 enforce, and which settings does it use?

No gather rate appears in the name TrexLuke64. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on TrexLuke64?

TrexLuke64 runs a game-generated procedural map: size 1,500, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is TrexLuke64 in?

Nothing on TrexLuke64 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.91.32:24049 is its address.

What version of Rust is running on TrexLuke64?

TrexLuke64 operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does TrexLuke64 stay online, and is it up right now?

At the time of this update, TrexLuke64 is down, last seen 6 days 20 hours ago. It was online for 16 of 168 hours in the last 7 full days, or 10% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

How to join

What steps connect you to TrexLuke64?

Enter client.connect 157.85.91.32:24049 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.