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65,657 players on Rust servers right now 11,832 servers online 3,608 with players on 129 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,441, the top 56% of all ranked servers.
  • The current map has been up 25d 19h, since Friday 2 October, 03:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 1
#12,441ranktop 56%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123423:0001:0003:0006:0008:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040023:0001:0003:0006:0008:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,441 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
580 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
69 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
304 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
123 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
127 / 225

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does A Shockbyte Rust Server wipe, and at what times?

A Shockbyte Rust Server wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 25 days 19 hours.

Lists and tags

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which A Shockbyte Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is not online at the moment, having last been seen 36 hours ago. Averaged across seven days, 0 players; the peak was 1.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #12,441, inside the top 56% of ranked servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 2,800, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.92.129:29908 is its address.

How well does A Shockbyte Rust Server perform?

Server fps averaged 193 over the last 48 hours, with a low of 168. Buildings, deployables and everything else in the world added up to a maximum of 40,877 entities. Up to 3,174 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on A Shockbyte Rust Server?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

At the time of this update, A Shockbyte Rust Server is down, last seen 36 hours ago. Based on the uptime it reports, the last restart was about 2 days 1 hours ago. 155 of 168 hours were online in the last 7 full days, giving 92% uptime. The first sighting by Rust Live Stats was on 26 September 2026.

Connecting

How do you get onto A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.92.129:29908.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.