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44,565 players on Rust servers right now 11,700 servers online 3,103 with players on 103 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 20h ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,264, the top 64% of all ranked servers.
  • The current map has been up 27d 2h, since Thursday 1 October, 22:29 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#14,264ranktop 64%
27d agolast wipeno schedule published
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on A Shockbyte Rust Server

Players

AveragePeak
0123402:0007:0013:0018:0000:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0007:0013:0018:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,264 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
221 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
136 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
28 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
13 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. 15 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte Rust Server wipe, and at what times?

The monthly force wipe is the only wipe A Shockbyte Rust Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for A Shockbyte Rust Server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which A Shockbyte Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server reads offline at the moment; the last sighting was 20 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #14,264, inside the top 64% of ranked servers.

Map and rules

What rules does A Shockbyte Rust Server enforce, and which settings does it use?

No gather rate appears in the name A Shockbyte Rust Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for A Shockbyte Rust Server?

Size 3,500, seed 1202742208: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.92.31:25842.

Is performance on A Shockbyte Rust Server steady?

It never went below 109 server fps in the last 48 hours, averaging 130. Buildings, deployables and everything else in the world added up to a maximum of 71,451 entities. The highest memory usage was 3,398 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Shockbyte Rust Server, and is it online at the moment?

A Shockbyte Rust Server is currently offline, with its last appearance 20 hours ago. About 2 hours ago is when it last restarted, according to its uptime. 74 of 168 hours were online in the last 7 full days, giving 44% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 157.85.92.31:25842 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.