Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
47,275 players on Rust servers right now 11,713 servers online 3,205 with players on 100 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

A Shockbyte Rust Server

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 22d 20h, since Tuesday 6 October, 04:12 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak –
#15,349ranktop 69%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
241 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
163 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
47 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days 20 hours.

Tags and categories

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on A Shockbyte Rust Server?

0 of A Shockbyte Rust Server's 75 slots are filled right now. Averaged over seven days: 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #15,349, placing it in the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 1,500, seed 50000: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does A Shockbyte Rust Server sit geographically?

Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.92.34:26079 is its address.

What is performance like on A Shockbyte Rust Server?

The average server fps was 235 over the last 48 hours; the lowest was 220. Entity count reached 8,239: buildings, deployables and the rest of the world. Memory use peaked at 2,552 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

A Shockbyte Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 2 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. Rust Live Stats has tracked it since 30 September 2026.

Connecting

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 157.85.92.34:26079 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players Slots: 75.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.