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73,164 players on Rust servers right now 11,801 servers online 3,682 with players on 113 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 69% of all ranked servers.
  • The current map has been up 22d 17h, since Tuesday 6 October, 04:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,348ranktop 69%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 6 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
5.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
533 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
360 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
129 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

How often does A Shockbyte Rust Server wipe, and at what times?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days 17 hours.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on A Shockbyte Rust Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on A Shockbyte Rust Server?

0 of A Shockbyte Rust Server's 40 slots are filled right now. Averaged over seven days: 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours for the past seven days, A Shockbyte Rust Server sits at #15,348, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 1,500, seed 50000: that is the procedural map the game generates for A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.92.45:27473 is its address.

What is performance like on A Shockbyte Rust Server?

It never went below 221 server fps in the last 48 hours, averaging 237. It supported up to 8,305 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,424 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.

Does A Shockbyte Rust Server stay online, and is it up right now?

Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 46 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Connecting

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 157.85.92.45:27473 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.