The count
LiveLive coverage · Rust server
DonkeyPunch
Key points
- 0 of 120 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #3,866, the top 17% of all ranked servers.
- The current map has been up 5d 20h, since Friday 23 October, 06:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DonkeyPunch
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,866 today
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does DonkeyPunch wipe, and at what times?
DonkeyPunch's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days 20 hours.
Tags and filters
Which Rust Live Stats filters and lists does DonkeyPunch show up in?
On Rust Live Stats, DonkeyPunch is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for DonkeyPunch signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp120 (Max players): 120 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which DonkeyPunch publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is DonkeyPunch at the moment?
Live now: 0 players on DonkeyPunch, out of 120 slots. Averaged across seven days, 1 players; the peak was 2. The busiest hour in the past 48 was 14:00 UTC, averaging 2 players.
How does DonkeyPunch compare with other Rust servers in the rankings?
Player hours over seven days put DonkeyPunch at #3,866, in the top 17% of all ranked servers.
Map and rules
What settings and rules does DonkeyPunch run?
No gather rate appears in the name DonkeyPunch. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on DonkeyPunch?
DonkeyPunch runs a game-generated procedural map: size 3,800, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is DonkeyPunch hosted in?
No region is published by DonkeyPunch. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.93.213:28161.
Is performance on DonkeyPunch steady?
Server fps averaged 100 over the last 48 hours, with a low of 78. Buildings, deployables and everything else in the world added up to a maximum of 86,919 entities. The highest memory usage was 4,047 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is DonkeyPunch on?
Rust network protocol 2635 and build 168909 on Linux is what DonkeyPunch runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is DonkeyPunch, and is it online at the moment?
DonkeyPunch is up and running at this moment. The uptime it reports puts the last restart at about 2 days 13 hours ago. 119 of 120 hours were online in the last 5 full days, giving 99% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to DonkeyPunch?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.93.213:28161.