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35,842 players on Rust servers right now 11,691 servers online 2,916 with players on 97 fresh wipes in the last three hours DonkeyPunch: 0 players on now Updated every five minutes

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DonkeyPunch

Key points

  • 0 of 120 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #3,866, the top 17% of all ranked servers.
  • The current map has been up 5d 20h, since Friday 23 October, 06:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 120 players

0/ 120players now 0% full
17-day averagepeak 2
#3,866ranktop 17%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DonkeyPunch

Players

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,866 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
96 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
17 / 200

Quick answers

from the figures on this page

Wipe days

How often does DonkeyPunch wipe, and at what times?

DonkeyPunch's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days 20 hours.

Tags and filters

Which Rust Live Stats filters and lists does DonkeyPunch show up in?

On Rust Live Stats, DonkeyPunch is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for DonkeyPunch signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp120 (Max players): 120 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which DonkeyPunch publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is DonkeyPunch at the moment?

Live now: 0 players on DonkeyPunch, out of 120 slots. Averaged across seven days, 1 players; the peak was 2. The busiest hour in the past 48 was 14:00 UTC, averaging 2 players.

How does DonkeyPunch compare with other Rust servers in the rankings?

Player hours over seven days put DonkeyPunch at #3,866, in the top 17% of all ranked servers.

Map and rules

What settings and rules does DonkeyPunch run?

No gather rate appears in the name DonkeyPunch. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on DonkeyPunch?

DonkeyPunch runs a game-generated procedural map: size 3,800, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is DonkeyPunch hosted in?

No region is published by DonkeyPunch. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.93.213:28161.

Is performance on DonkeyPunch steady?

Server fps averaged 100 over the last 48 hours, with a low of 78. Buildings, deployables and everything else in the world added up to a maximum of 86,919 entities. The highest memory usage was 4,047 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is DonkeyPunch on?

Rust network protocol 2635 and build 168909 on Linux is what DonkeyPunch runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is DonkeyPunch, and is it online at the moment?

DonkeyPunch is up and running at this moment. The uptime it reports puts the last restart at about 2 days 13 hours ago. 119 of 120 hours were online in the last 5 full days, giving 99% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to DonkeyPunch?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.93.213:28161.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp120
Max players 120 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.