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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 113 fresh wipes in the last three hours comp: 0 players (offline) Updated every five minutes

Live coverage · Rust server

comp

Offline comp is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,426, the top 69% of all ranked servers.
  • The current map has been up 11d 15h, since Saturday 17 October, 03:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,426ranktop 69%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on comp

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,426 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on comp?

Recent wipes on this server averaged a peak of 5 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

How often does comp wipe, and at what times?

The record holds too few of comp's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 11 days 15 hours.

Lists and tags

Where does comp appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists comp fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on comp carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which comp publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is comp at the moment?

comp reads offline at the moment; the last sighting was 6 days 8 hours ago. The seven-day average for this server is 0 players.

What position does comp hold among Rust servers?

On player hours for the past seven days, comp sits at #15,426, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does comp run?

No gather rate appears in the name comp. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for comp?

comp runs a game-generated procedural map: size 3,800, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does comp sit geographically?

Nothing on comp states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 157.85.93.3:24053 is its address.

What Rust version is comp on?

Rust network protocol 2634 and build 167781 on Linux is what comp runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is comp, and is it online at the moment?

comp is currently offline, with its last appearance 6 days 8 hours ago. It was online for 34 of 168 hours in the last 7 full days, or 20% of the time. Rust Live Stats has tracked it since 17 October 2026.

Connecting

What is the way to connect to comp?

Enter client.connect 157.85.93.3:24053 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.