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52,726 players on Rust servers right now 11,669 servers online 3,296 with players on 84 fresh wipes in the last three hours A Shockbyte x Discord Production Rust Server: 0 players on now Updated every five minutes

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A Shockbyte x Discord Production Rust Server

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,396, the top 69% of all ranked servers.
  • The current map has been up 25d 16h, since Friday 2 October, 17:05 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak –
#15,396ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte x Discord Production Rust Server

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,396 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
451 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
307 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
30 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 16 hours have passed since this world was generated.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include A Shockbyte x Discord Production Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on A Shockbyte x Discord Production Rust Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list A Shockbyte x Discord Production Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on A Shockbyte x Discord Production Rust Server?

0 of A Shockbyte x Discord Production Rust Server's 75 slots are filled right now. Averaged over seven days: 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,396, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does A Shockbyte x Discord Production Rust Server sit geographically?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.93.44:29336.

What is performance like on A Shockbyte x Discord Production Rust Server?

The average server fps was 237 over the last 48 hours; the lowest was 223. Buildings, deployables and everything else in the world added up to a maximum of 8,285 entities. The highest memory usage was 2,405 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte x Discord Production Rust Server up now, and how steady is its uptime?

A Shockbyte x Discord Production Rust Server is up and running at this moment. About 45 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto A Shockbyte x Discord Production Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.93.44:29336.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.