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91,721 players on Rust servers right now 11,904 servers online 4,063 with players on 165 fresh wipes in the last three hours [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 0 players on now Updated every five minutes

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[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Key points

  • 0 of 125 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,589, the top 30% of all ranked servers.
  • The current map has been up 5d 1h, since Thursday 22 October, 18:06 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 29 October at 14:38 UTC, in 1d 18h.
Join
10x quad weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak 2
#6,589ranktop 30%
5d agolast wipeweekly schedule
1d 18hnext wipeThu 29 Oct, 14:38 UTC

Players on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,589 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, and #380 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Next wipe in 1d 18h

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 18h. Every 6 days 21 hours · medium confidence

6.9 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 2.5

Coming wipes

  1. 1d 18h
    Thu 29 Oct, 14:38 UTC
  2. 8d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 11h
    Thu 12 Nov, 07:41 UTC
  4. 22d 8h
    Thu 19 Nov, 04:13 UTC
  5. 29d 4h
    Thu 26 Nov, 00:45 UTC
  6. 36d 1h
    Wed 2 Dec, 21:16 UTC
  7. 36d 23h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 42d 22h
    Wed 9 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 2
Lasted
7 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
5.9 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 5
Lasted
6.9 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
8.8 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
6.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Recent wipes on this server averaged a peak of 3 players at their busiest. 23 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. On those occasions it fell below half by day 2.5.

On what timetable does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?

About every 6.9 days, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has wiped of late. Thursday 29 October at 14:38 UTC is the date of its next wipe. This world dates from 5 days 1 hours. The tags list wipes as weekly.

Tags and filters

Which Rust Live Stats filters and lists does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS show up in?

The Rust Live Stats lists that include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are 10x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x it appears on the server list.

What do the tags listed for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS signify?

gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): The slot count is 125; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is carrying 0 players at the moment, with 125 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.

How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS compare with other Rust servers in the rankings?

Ranked by seven-day player hours, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is #6,589, placing it in the top 30% of ranked servers. Ranked against other quad servers, it comes in at #380.

Rules and settings

What rules does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS enforce, and which settings does it use?

Read the name for the rate: 10x gathering on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Size 3,500, seed 1029781210: that is the procedural map the game generates for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS in?

There is no region tag on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS; its name still points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 157.85.94.103:28015 is its address.

What is performance like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Server fps averaged 202 over the last 48 hours, with a low of 83. Buildings, deployables and everything else in the world added up to a maximum of 77,790 entities. Up to 4,732 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on?

Rust network protocol 2635 and build 168909 on Linux is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS stay online, and is it up right now?

Right now [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is online. About 7 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.94.103:28015. The server's website: https://starfireservers.tebex.io/.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp125
Max players The slot count is 125.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.