The count
LiveLive coverage · Rust server
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Key points
- 0 of 125 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,589, the top 30% of all ranked servers.
- The current map has been up 5d 1h, since Thursday 22 October, 18:06 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 14:38 UTC, in 1d 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,589 today
Rank
daily · 1 is bestTop 30% of all ranked servers, and #380 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 18h
a steady gap
Next wipe Thursday 29 October, 14:38 UTC, in 1d 18h. Every 6 days 21 hours · medium confidence
Coming wipes
- 1d 18hThu 29 Oct, 14:38 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 15d 11hThu 12 Nov, 07:41 UTC
- 22d 8hThu 19 Nov, 04:13 UTC
- 29d 4hThu 26 Nov, 00:45 UTC
- 36d 1hWed 2 Dec, 21:16 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 42d 22hWed 9 Dec, 17:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 18:06 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 15 October 2026, 18:24 UTC
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Friday 9 October 2026, 21:28 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Saturday 3 October 2026, 00:56 UTC
- Peak
- 3
- Crowd
- halved by day 5
- Lasted
- 6.9 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 24 September 2026, 05:28 UTC
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 8.8 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 18 September 2026, 03:38 UTC
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 6.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Recent wipes on this server averaged a peak of 3 players at their busiest. 23 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. On those occasions it fell below half by day 2.5.
On what timetable does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?
About every 6.9 days, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has wiped of late. Thursday 29 October at 14:38 UTC is the date of its next wipe. This world dates from 5 days 1 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS show up in?
The Rust Live Stats lists that include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are 10x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x it appears on the server list.
What do the tags listed for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS signify?
gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): The slot count is 125; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is carrying 0 players at the moment, with 125 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.
How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is #6,589, placing it in the top 30% of ranked servers. Ranked against other quad servers, it comes in at #380.
Rules and settings
What rules does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS enforce, and which settings does it use?
Read the name for the rate: 10x gathering on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Size 3,500, seed 1029781210: that is the procedural map the game generates for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS in?
There is no region tag on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS; its name still points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 157.85.94.103:28015 is its address.
What is performance like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Server fps averaged 202 over the last 48 hours, with a low of 83. Buildings, deployables and everything else in the world added up to a maximum of 77,790 entities. Up to 4,732 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on?
Rust network protocol 2635 and build 168909 on Linux is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS stay online, and is it up right now?
Right now [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is online. About 7 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.94.103:28015. The server's website: https://starfireservers.tebex.io/.
